Instructions

1. What you have

Twenty-four hand-written HTML pages, one stylesheet, one JavaScript file and the images and fonts they use. There is no build step, no package manager and no framework: open any .html file in a browser and it works, and upload the folder anywhere that serves static files and it is live.

A. The folder

  • *.html — every page, at the top level. Each one is complete and readable on its own.
  • assets/css/styles.css — the whole design, in four commented sections.
  • assets/js/main.js — every interaction, with no dependencies.
  • assets/fonts/ — two self-hosted webfont families and the @font-face rules for them.
  • assets/images/ — every photograph, icon and background.

2. Colours, type and spacing

Everything is driven by CSS custom properties declared once at the top of the design section in assets/css/styles.css. Changing a value there changes it everywhere it is used, which is what the original Webflow variables did.

A. Where to look

  • Colours are --color--*: --color--aureolin is the yellow, --color--dark the near-black, and there are six accents used by the award and step cards.
  • Type is --_typography---*: two font families, seven weights and a size and line height for every heading level.
  • Spacing and radii are --_responsive---*, and they are re-declared at each of the three breakpoints, so a section's padding shrinks on smaller screens without any rule mentioning it.
The style guide page shows every one of them rendered, which is usually faster than reading the sheet.

3. Editing a page

The pages share a header and a footer by having the same markup in each file rather than by including a partial — that is what makes them work with no server. If you change the navigation, change it in every file; a find-and-replace across the folder is the intended way to do it.

A. Things worth knowing

  • Class names are the design's own. Nothing is named after the tool that produced it.
  • Every image that carries meaning has an alt; decorative ones have an empty one on purpose.
  • Each page has exactly one <h1>, a <main> landmark and a skip link.

4. Interactions

All of them live in assets/js/main.js, which is about four hundred lines of plain JavaScript with no libraries. The animation VALUES are in the stylesheet, in section 4; the script only decides when.

A. What is in there

  • Scroll reveals — anything with class reveal.
  • Split-text headings — anything with a data-split attribute.
  • Scroll scrubs — anything with data-scrub; the script sets a --p custom property from 0 to 1 and the stylesheet does the rest.
  • The navigation, the team carousel, the counters and the two demo forms.

5. The counters

Any element with a data-count attribute counts up to that number the first time it scrolls into view. There are four on the about page.

A. Changing a number

  • Edit the attribute and the text between the tags. Both should say the same thing, so the figure is correct before the script runs and for anyone with JavaScript disabled.
<h2 data-count="98" class="display-02">98</h2>

B. Changing the speed

  • In main.js, find var duration = 2500; inside initCounters. The value is milliseconds.
  • The count starts when the element is 15% inside the viewport; that threshold is the rootMargin on the same function's observer.

C. Adding one

  • Put data-count on any element. Nothing else is needed — the script finds it on load.

6. Forms

The contact form and the password box on the protected-page demo are wired to nothing: a static template has no server to post to, so main.js shows the success message in the page and stops.

A. Connecting a real backend

  • Every field keeps its name, so pointing the form at a handler is a matter of putting back the action and method attributes.
  • Remove the data-demo-form attribute from the <form> and the script leaves it alone.

7. Fonts and licensing

This template ships two families, both self-hosted and both under the SIL Open Font License 1.1: Poppins for body copy and Archivo Expanded for display type. Both may be redistributed with a commercial product. The licence page lists the sources for the photography and the icons as well.

8. Still stuck?

Email contact@kaziehsan.com and we will help.